Black Markets UI

Discover the game-changing Black Markets FiveM script. Access underground digital markets through a prop or npc. Choose between picking up purchases or instant inventory additions. Elevate your server's criminal activities and unleash thrilling possibilities. Unleash the black market today.

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Payments handled by

Price

€29.99

Features

Create Black Markets

You can set up multiple black markets in our configuration, each with its own settings.

Pick-up Locations

Optionally designate pick-up locations for players to retrieve their purchased items, or have items added directly to their inventory.

Randomize Locations

Market locations can be randomized after every restart for added variety.

Tracking Locations

Players can track the location of the market through an in-game item.

Restrict Markets

Customize restrictions for each market, such as required items, jobs, or affiliations.

Pay With Items

Exchange items instead of currency for purchases within the market, with support for both currency items and account-based payments.

Randomize Items

The list of items for sale in each market can be randomized after every restart.

Stock Management

Configure global or personal stock limits for items, with automatic restocking options and quantity tracking.

Purchase Cooldowns

Set cooldown periods for individual items or entire markets to prevent spam purchasing and add strategic depth.

Interactive Objects

Choose from various interaction methods including props, NPCs, terminals, or custom objects to access markets.

Item Categories

Organize market items into customizable categories with filtering and sorting options for better navigation.

And as always, at RX:

Highly Configurable

Almost all options can be configured. Refer to our documentation to see the full configuration.

Discord Logs

Integrated Discord webhook logs.

Fully Optimized

Ensure smooth and efficient performance through our commitment to coding excellence.

Exports & Events

Build further upon the script with the exports and events we provide.

Partially Open-Sourced

A significant portion of our code is open-sourced, allowing for flexibility and customization of frameworks, inventories and such.

Fully Translatable

Supports complete translation for wider accessibility.

Fully Synced

The script is fully synchronized across all players, ensuring simultaneous actions and status updates.